Noisy Space
Prototype for PCG in games.
W, A, S, D to move
Left click to Zoom Out and Right Click to Zoom In
Uses a Blue Noise Randomizer Algorithm to generate positions for the asteroids and a Godot default randomizer to generate the sprites for asteroids and the initial scale.
Team : Emily Yu; Lisa Ye; Tejas Sateesh
Leave a comment
Log in with itch.io to leave a comment.